Game Journal #98 - Investigation Part 2

GAME JOURNALS

HaxDev

4/27/2024

Hello all! Welcome back to my game journal series. This time, I've refined and upgraded the game's investigation mode. Now you can have multiple views on an object, open drawers, and more! Keep reading to see everything that I added.

Here's this edition's changelog:

-Added hitboxes for the tutorial's investigation items.
- Painted all investigation areas and items for the tutorial.
-You can now change the state of an item (like opening a drawer.)
-Started adding the environment models to the level.
-Added dialogue for each clickable item.

Not bad for 5 days work, eh? I think that my game journals will come out faster now that I don't really have much to code anymore. Of course, it depends on me wanting to draw, or model, or make music, but yeah. Recently I've been wanting to draw a lot more than normal. I think it's because I'm on Twitter now instead of Deviantart. I've actually met people there that like my game and my art, which is crazy to me. On DA I'd just post and nobody would care, it was rather depressing sometimes. I'm really glad I decided to make the leap from one platform to another. Anyway, all the encouragement is really helping. There's also a lot of other indie game devs like me (including Matt Rozak, famous creator of Epic Battle Fantasy 3) which is astoundingly awesome. It's nice to be a part of a community where I can get some feedback.

All right, with all that said here's the usual video of me going over everything that I changed. Next time, I'm hoping to have a somewhat finished looking office to show off. Hopefully modelling all of that will make going back into character modelling not as bad... but ugh, I'm not looking forward to it. Oh well, it's a necessary evil.